Lions and Unicorns Chess

Invented by: David Paulowich, 2005

Game hierarchy

• Game
    • Generic Chess
        • Generic x8
            • Generic 10x8
                • Lions and Unicorns Chess

Board

FEN: lrcbqkburl/nppppppppn/10/10/10/10/NPPPPPPPPN/LRCBQKBURL w IBib - 0 1

Piece Types

Internal NameNameNotationAdded ByNotes
KingKingKGeneric Chessroyal; can castle
PawnPawnPGeneric Chesscan promote; en passant; pawn structure evaluation
QueenQueenQLions and Unicorns Chesstrap king on back rank bonus
RookRookRLions and Unicorns Chesscastling partner; open file bonus; trap king on back rank bonus
BishopBishopBLions and Unicorns Chesscolorbinding evaluation; outpost bonus
KnightKnightNLions and Unicorns Chessoutpost bonus
UnicornUnicornULions and Unicorns Chess 
ChancellorChancellorCLions and Unicorns Chessopen file bonus; trap king on back rank bonus; trap king on back rank bonus
LionLionLLions and Unicorns Chessoutpost bonus

Game Variables

Name = "Lions and Unicorns Chess"
Invented = "2005"
InventedBy = "David Paulowich"
NumberOfSquareColors = 3
FENFormat = "{array} {current player} {castling} {en-passant} {half-move clock} {turn number}"
FENStart = "#{Array} w #default #default 0 1"
Array = "lrcbqkburl/nppppppppn/10/10/10/10/NPPPPPPPPN/LRCBQKBURL"
DeduplicateMoves = false
StaticExchangeEvaluation = true

Declared in Generic Chess:

StalemateResult = Draw
PromotionRule = Standard
PromotionTypes = "QCU"
BareKing = false
EnPassant = true
PromotingType = Pawn
CastlingType = King

Declared in Generic x8:

PawnDoubleMove = true

Declared in Generic 10x8:

Castling = Close-Rook

Rules

MoveCompletionDefaultRule
BasicPromotionRule
EnPassantRule
CheckmateRule
Move50Rule
CastlingRule
RepetitionDrawRule

Evaluations

PawnStructureEvaluation
DevelopmentEvaluation
LowMaterialEvaluation
ColorbindingEvaluation
RookTypeEvaluation
OutpostEvaluation

 
 

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